
Boss · LCB Regular Check-up
Sancho
- HP
- 383
- DEF
- +0
- Class
- ZAYIN
- Affinity
- Lust
Resistances
Blunt ×1Pierce ×1.2Slash ×1S Envy ×1S Gloom ×0.5S Gluttony ×1.2S Lust ×1.5S Pride ×1S Sloth ×0.5S Wrath ×1.2
Skills
Topple Blunt Attack
2 base 2 coins · +3
- 1 Inflict 5
Bleed - 2 Inflict 5
Bleed
Wound Blunt Attack
2 base 2 coins · +3
- 1 Inflict +2
Bleed Count - 2 Inflict +2
Bleed Count
Don Quixote Hardblood Arts 11 - Impaling Pierce Attack
2 base 3 coins · +2
- 1 Inflict +2
Bleed Count - 2 Inflict +2
Bleed Count - 3 Activate
Bleed on the target equal to its Count. Use up the target's
Bleed Count down to 1
Variant Don Quixote Style: Sancho Arts 4 - Track Slash Attack
3 base 2 coins · +4
- 1 Inflict 8
Bleed - 2 Inflict 1
Bind next turn
- If this Skill consumed 30
Bloodfeast, inflict 2 additional
Bind
Variant Don Quixote Style: Sancho Arts 3 - Ambush Slash Attack
2 base 3 coins · +4
- 1 Inflict +2
Bleed Count - 2 Inflict +2
Bleed Count - 3 Inflict 1
Paralyze next turn
- If this Skill consumed 50
Bloodfeast, inflict 2 additional
Paralyze
Don Quixote Hardblood Arts 4 - Sundering Pierce Attack
2 base 2 coins · +3
- 1 Inflict 5
Bleed - 2 Inflict 5
Bleed
Don Quixote Hardblood Arts 2 - Hardblood Slash Attack
2 base 4 coins · +2
- 1
Unbreakable Coin - 2
Unbreakable Coin - 3
Unbreakable Coin - 4
Unbreakable Coin - Inflict 5
Bleed and +3
Bleed Count
La Aventura Ha Terminado Pierce Attack
10 base 1 coin · +15
- 1
Unbreakable Coin - Unbroken Coin On Hit Inflict 10
Bleed and +3
Bleed Count - Inflict 5
Bleed and +3
Bleed Count to all enemies except for the target
La Aventura Ha Terminado... Pierce Attack
20 base 1 coin · +14
- 1
Unbreakable Coin - Inflict 10
Bleed and +3
Bleed Count
Passives
Yearning for Blood
Encounter Start: gain More Bloodfeast
If the target is defeated at the end of this unit's Attack Skill, increase Yearning for Blood
Encounter Start: Gain Bloodfeast
If this unit is on field, or is one of the units that can appear on this Stage, increase Fixed Panic
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.My Siblings Call to Me
Turn End: For every 3% missing HP on self, gain 1 Offense Level Up. (max 5)
Turn End: Gain +1 Min & Max Speed next turn for every 300 Hardblood
Combat Start: Gain 1 They Crave Blood
Turn End: If Panicked, recover from Panic, and consume 50