L Limbus Codex
Ricardo
Boss · Nocturnal Sweeping

Ricardo

HP
732
DEF
+0
Class
ALEPH
Affinity
Lust
Resistances
Blunt ×2Pierce ×1Slash ×0.5S Envy ×1S Gloom ×1S Gluttony ×1S Lust ×1S Pride ×1S Sloth ×1S Wrath ×1

Skills

Punching Blunt Attack
coin 1coin 2coin 3
3 base 3 coins · +2
  • 1 Deal 3 Blunt bonus damage
  • 2 Deal 3 Blunt bonus damage
  • 3 Inflict 3 Paralyze
Kicking Blunt Attack
coin 1coin 2coin 3
3 base 3 coins · +3
  • 1 Deal 5 Blunt bonus damage
  • 2 Deal 5 Blunt bonus damage
  • 3 Inflict 3 Paralyze next turn
Assemble Blunt Attack
coin 1
6 base 1 coin · +8

Combat Start Summon 2 allies next turn

Make this Memorable Evade
coin 1
10 base 1 coin · +2
Enough Games Guard
coin 1
8 base 1 coin · +8

Combat Start Heal 20 SP EndBattle Gain 5 Attack Power Up next turn

Ah, You Were One of the Fam Guard
coin 1
2 base 1 coin · +1

Combat Start All of The Middle-faction units heal 10 SP

TRICKED ME, DID YOU??!! Blunt Attack
coin 1
3 base 1 coin · +1
  • 1 Unbreakable Coin
Swear Vengeance Evade
coin 1
10 base 1 coin · +2

EndBattle Gain 3 Offense Level Up next turn - If the Slot using this Skill <mark=#ff000040>is a main target of an Attack Skill</mark>, gain 1 less Offense Level Up Stack from this effect

Mercy of the Big Brother Blunt Attack
coin 1
3 base 1 coin · +3
  • 1 Unbreakable Coin
  • <mark=#ff000040>Reduce Written in the Book on target by 10</mark>
  • Unbroken Coin On Hit <mark=#ff000040>Stagger target</mark>
Punching Blunt Attack
coin 1coin 2coin 3
3 base 3 coins · +2
  • 1 Deal 3 Blunt bonus damage
  • 2 Deal 3 Blunt bonus damage
  • 3 Inflict 3 Paralyze
Kicking Blunt Attack
coin 1coin 2coin 3
3 base 3 coins · +2
  • 1 Deal 5 Blunt bonus damage
  • 2 Deal 5 Blunt bonus damage
  • 3 Inflict 3 Paralyze next turn
Payback Blunt Counter
coin 1coin 2
8 base 2 coins · +4
  • 2 Target loses 5 SP
Watch Your Back! Blunt Attack
coin 1coin 2
10 base 2 coins · +6
  • 1 Heal 10 SP on self
  • Inflict 2 Bind and 2 Attack Power Down next turn
  • 2 Target loses 20 SP
Punching Blunt Attack
coin 1coin 2coin 3
3 base 3 coins · +2
  • 1 Deal 3 Blunt bonus damage
  • 2 Deal 3 Blunt bonus damage
  • 3 Inflict 3 Paralyze
Kicking Blunt Attack
coin 1coin 2coin 3
3 base 3 coins · +2
  • 1 Deal 5 Blunt bonus damage
  • 2 Deal 5 Blunt bonus damage
  • 3 Inflict 3 Paralyze next turn
Payback Blunt Counter
coin 1coin 2
12 base 2 coins · +4
  • 2 Target loses 5 SP
Assemble Blunt Attack
coin 1
6 base 1 coin · +8
  • 1
No More Tests Blunt Attack
coin 1coin 2
5 base 2 coins · +7
  • 2 Inflict 1 Bind next turn
Watch Your Back! Blunt Attack
coin 1coin 2
10 base 2 coins · +6
  • 1 Heal 10 SP on self
  • Inflict 2 Bind and 2 Attack Power Down next turn
  • 2 Target loses 20 SP
Assemble Blunt Attack
coin 1
6 base 1 coin · +8
  • 1
Promised Suffering Blunt Attack
coin 1coin 2coin 3
4 base 3 coins · +4
  • 1 Inflict 1 Fragile this turn and next turn
  • 2 Inflict 1 Fragile this turn and next turn
  • 3 Inflict ( The Middle&#x27;s Vendetta Mark on the target x 3) Blunt bonus damage
  • Remove all The Middle&#x27;s Vendetta Mark on the target
Enough games Guard
coin 1
8 base 1 coin · +8
  • 1
COMPLETE AND TOTAL EXTERMINATION!!! Blunt Attack
coin 1
8 base 1 coin · +15
  • 1 Unbreakable Coin
  • Inflict ( The Middle&#x27;s Vendetta Mark on the target x 10) Blunt bonus damage
No More Tests Blunt Attack
coin 1coin 2
5 base 2 coins · +7
  • 2 Inflict 1 Bind next turn
Promised Suffering Blunt Attack
coin 1coin 2coin 3
4 base 3 coins · +4
  • 1 Inflict 1 Fragile this turn and next turn
  • 2 Inflict 1 Fragile this turn and next turn
  • 3 Inflict ( The Middle&#x27;s Vendetta Mark on the target x 3) Blunt bonus damage
  • Remove all The Middle&#x27;s Vendetta Mark on the target
Enough Games Guard
coin 1
8 base 1 coin · +8
  • 1
Payback Blunt Counter
coin 1coin 2
12 base 2 coins · +4
  • 2 Target loses 5 SP
Watch Your Back! Blunt Attack
coin 1coin 2
10 base 2 coins · +6
  • 1 Heal 10 SP on self
  • Inflict 2 Bind and 2 Attack Power Down next turn
  • 2 Target loses 20 SP
MY HAIR COUPOOOOOOOOOOONS!!! Blunt Attack
coin 1
16 base 1 coin · +8
  • 1 Unbroken Coin On Hit Raise Stagger Threshold by 30
  • Unbroken Coin On Hit Inflict 1 Paralyze next turn
  • Reduce Written in the Book on target by 5
Promised Suffering Blunt Attack
coin 1coin 2coin 3
4 base 3 coins · +4
  • 1 Inflict 1 Fragile this turn and next turn
  • 2 Inflict 1 Fragile this turn and next turn
  • 3 Inflict ( Written in the Book on target x 3) Blunt bonus damage
  • Reduce Written in the Book on target by 3
COMPLETE AND TOTAL EXTERMINATION!!! Blunt Attack
coin 1
16 base 1 coin · +8
  • 1 Unbreakable Coin
  • Unbroken Coin On Hit Deal damage equal to 3% of target's max HP for every Written in the Book on target
  • Reduce Written in the Book on target by 10
IMMEDIATE, COMPLETE, AND TOTAL EXTERMINATION! Blunt Attack
coin 1coin 2coin 3
4 base 3 coins · +4
  • 1 Deal damage equal to 1% of target's max HP for every Written in the Book on target
  • 2 Deal damage equal to 1% of target's max HP for every Written in the Book on target
  • 3 Deal damage equal to 1% of target's max HP for every Written in the Book on target
No More Tests Blunt Attack
coin 1coin 2
5 base 2 coins · +7

On Use Gain 3 Blunt DMG Up next turn On Use If the main target has <mark=#ff000040>5+ Written in the Book</mark>, convert all Coins on this Skill to Unbreakable Coins

COMPLETE AND TOTAL EXTERMINATION!!! Blunt Attack
coin 1
8 base 1 coin · +15
  • 1 Unbreakable Coin
  • Inflict ( The Middle&#x27;s Vendetta Mark on the target x 10) Blunt bonus damage

Passives

Enough Games
Turn Start: Gain Offense Level Up equal to current turn count
That's Goin' in the Book
Turn Start: Inflict 1 Written in the Book on all enemies When hit, inflict 2 Written in the Book on the attacker On Hit, reduce Written in the Book on target by 1 Gain Vengeance Tattoo equal to the cumulative Stack of Written in the Book reduced by this unit in this Encounter
Too Grave a Sin
On Use of a Skill, if target has <mark=#ff000040>20+ Written in the Book</mark>, convert all Coins on that Skill to Unbreakable Coins <mark=#ff000040>If Ricardo's Skill targets a unit that has max Written in the Book Stack, the said Skill gains the 'Cannot change target' attribute</mark>
Don't Resist and Accept Your Punishments
Combat Start: <mark=#ff000040>If target has equipped Defense Skills</mark>, deal -30% damage against those targets
You're The Middle's Priority Revenge Target
Turn Start: <mark=#ff000040>If there is a unit that has 30 Written in the Book</mark>, gain an additional Skill Slot and use "IMMEDIATE, COMPLETE, AND TOTAL EXTERMINATION!" Skill with it
The Big Brother
Starting from turn 2, <mark=#ff000040>all allies, including this unit, heal 10 SP at Turn Start</mark> Take -20% damage from Burn, Bleed, Tremor, Rupture, and Sinking
Brush it Off
Gain the Fixed Panic attribute Turn End: If this unit is in Panic, reset SP to 0 <mark=#ff000040>At 50%- HP, enter a new phase</mark> - Remove all effects other than those exclusive to this unit
Brush it Off
Gain the Fixed Panic attribute Turn End: If this unit is in Panic, reset SP to 0
Wounded in Battle
Begins Encounter with 10% less HP (including Parts)
Chains of Loyalty
When an ally from the Middle is killed, gain 1 Plus Coin Boost next turn. (Max 2)
The Big Brother
Turn Start: all allies, including this unit, heal 10 SP Take -20% damage from Burn, Bleed, Tremor, Rupture, Sinking
Vengeance Tattoo
Every time a Middle ally is killed in this encounter, gain 1 Offense Level Up (max 5)
Deeper in the World of Bristly
If this unit loses 2 Clashes, gain 6 Defense Level Down next turn
The Book of Vengeance
When this unit or its ally is hit, inflict 1 The Middle&#x27;s Vendetta Mark against the attacker, then gain 1 Offense Level Up next turn (max 5 per turn) - When an allied unit from The Middle is killed by a Skill, inflict 2 additional The Middle&#x27;s Vendetta Mark against the attacker
Wounded in Battle
Begins Encounter with 40% less HP (including Parts)
Brush it Off
When in panic, recover from panic at the start of the next turn and reset SP to 0.
Reflectrial
At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count/10) in a Clash (rounded down) Max Potency cap for Burn, Bleed, Tremor, Rupture, and Sinking: 30 Max Count cap for Burn, Bleed, Tremor, Rupture, and Sinking: 10
Reflectrial
At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count/10) in a Clash (rounded down) Max Potency cap for Burn, Bleed, Tremor, Rupture, and Sinking: 30 Max Count cap for Burn, Bleed, Tremor, Rupture, and Sinking: 10
Fixed Panic
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.
Data & art: Limbus Company · build 0.11.60 Fan-made database. Not affiliated with Project Moon.