
Boss · Canto 8
Night Drifter of the Drunken Palm
- HP
- 200
- DEF
- +0
- Class
- ZAYIN
- Affinity
- Lust
Resistances
Blunt ×0.5Pierce ×1Slash ×1.25S Envy ×1S Gloom ×1S Gluttony ×1S Lust ×1S Pride ×1S Sloth ×1S Wrath ×1
Skills
10 base 1 coin · +20
- 1
Unbreakable Coin - Deal +1% damage for every (
Bleed +
Bleed Count) on the target (max 100%) - Gain 5
Swig
5 base 1 coin · +7
- 1 Inflict 5
Bleed
5 base 2 coins · +4
- 1 Inflict +2
Bleed Count - 2 Inflict +2
Bleed Count
5 base 3 coins · +3
- 1 Inflict 5
Bleed - 2 Inflict 5
Bleed - 3 Inflict 5
Bleed - On Clash Win Inflict +3
Bleed Count
5 base 3 coins · +4
- 1 Inflict +2
Bleed Count - 2 Inflict 5
Bleed - 3 Deal +1% damage for every (
Bleed +
Bleed Count) on the target (max 20%) - If this unit has 3+
Swig, reuse this Skill once (once per Skill)
5 base 2 coins · +5
- 1 Inflict 4
Bleed - Inflict 4
Paralyze next turn - 2 Inflict 5
Offense Level Down and
Defense Level Down next turn
10 base 1 coin · +20
- 1 Deal +1% damage for every (
Bleed +
Bleed Count) on the target (max 100%) - Gain 5
Swig
10 base 1 coin · +10
- 1
Passives
Damage Taken
When hit during the combat phase: +20% damage for the turn
During the combat phase: On Clash Lose, take +15% damage from the SkillPlastered Training
Deal +2% damage for every 1% missing HP on self (max 100%)Well, well... Hic. This won't do
At 50% HP, recover from Stagger and end this turn.
Fix this unit's Speed to 10 next turnClear Target
At 70%+ HP: at Turn End, if this unit failed to hit Hong Lu with a Skill, gain 3 Target - Jia Baoyu
Prioritizes Hong LuFixed Panic
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.Panic Recovery
Turn End: if in Panic, reset SP to 0.