L Limbus Codex
Boss · Pilgrimage of Compassion

Mayors, the Yearning Flotsam

HP
385
DEF
-5
Class
ZAYIN
Affinity
Wrath
Resistances
Blunt ×1Pierce ×1Slash ×1S Envy ×1S Gloom ×1.25S Gluttony ×1.25S Lust ×1S Pride ×1.25S Sloth ×1.25S Wrath ×1

Skills

Lust Cyclical Ecosystem Guard
coin 1
3 base 1 coin · +9
  • 1 Unbreakable Coin
Gloom With Deep Blue Charity. Blunt
coin 1coin 2coin 3
3 base 3 coins · +4
  • 1 Unbreakable Coin
  • When targeting an ally, heal 10% of their max HP
  • When targeting an enemy, inflict 2 Nervous Impairment
  • 2 Unbreakable Coin
  • When targeting an ally, heal 10% of their max HP
  • When targeting an enemy, inflict 2 Nervous Impairment
  • 3 Unbreakable Coin
  • When targeting an ally, heal 10% of their max HP
  • When targeting an enemy, inflict 4 Sinking, +4 Sinking Count, and 4 Nervous Impairment
Envy Tidal Arc Blunt
coin 1coin 2
4 base 2 coins · +4
  • 1 Inflict 2 Sinking
  • Inflict 2 Nervous Impairment
  • 2 Inflict 4 Sinking
  • Inflict 2 Nervous Impairment
Pride Fierce Currents Blunt
coin 1coin 2
3 base 2 coins · +4
  • 1 Inflict 2 Sinking
  • Inflict 2 Nervous Impairment
  • 2 Unbreakable Coin
  • Unbroken Coin On Hit Inflict +3 Sinking Count
  • Inflict 2 Nervous Impairment
Lust Undulating Waves Blunt
coin 1
6 base 1 coin · +6
  • 1 Unbreakable Coin
  • Unbroken Coin On Hit Inflict 3 Sinking and +2 Sinking Count
  • Inflict 4 Nervous Impairment
Gloom The Impatient Ego's Byway Blunt
coin 1
12 base 1 coin · +12

Cannot Clash This Skill does not deal damage against targets Skill End Gain 100 Abyssal Vitality

Gluttony Echoes of Respite Blunt
coin 1
6 base 1 coin · +6
  • 1 When targeting an ally, apply 1 Defense Level Up this turn and next turn for every 4 Abyssal Vitality consumed to summon the target (max 5)
  • When targeting an enemy, inflict 3 Sinking and 2 Nervous Impairment
Gluttony Echoes of Ascending Blunt
coin 1
6 base 1 coin · +6
  • 1 When targeting an ally, apply 1 Offense Level Up this turn and next turn for every 4 Abyssal Vitality consumed to summon the target (max 5)
  • When targeting an enemy, inflict 3 Sinking and 2 Nervous Impairment
Lust Cyclical Ecosystem Guard
coin 1
3 base 1 coin · +9
  • 1 Unbreakable Coin
Gloom With Deep Blue Charity. Blunt
coin 1coin 2coin 3
3 base 3 coins · +4
  • 1 Unbreakable Coin
  • When targeting an ally, heal 10% of their max HP
  • When targeting an enemy, inflict 2 Nervous Impairment
  • 2 Unbreakable Coin
  • When targeting an ally, heal 10% of their max HP
  • When targeting an enemy, inflict 2 Nervous Impairment
  • 3 Unbreakable Coin
  • When targeting an ally, heal 10% of their max HP
  • When targeting an enemy, inflict 4 Sinking, +4 Sinking Count, and 4 Nervous Impairment
Envy Tidal Arc Blunt
coin 1coin 2
4 base 2 coins · +3
  • 1 Inflict 2 Sinking
  • Inflict 2 Nervous Impairment
  • 2 Unbreakable Coin
  • Unbroken Coin On Hit Inflict 4 Sinking
  • Inflict 4 Nervous Impairment
Pride Fierce Currents Blunt
coin 1coin 2
4 base 2 coins · +3
  • 1 Inflict 2 Sinking
  • Inflict 2 Nervous Impairment
  • 2 Unbreakable Coin
  • Unbroken Coin On Hit Inflict +3 Sinking Count
  • Inflict 4 Nervous Impairment
Lust Undulating Waves Blunt
coin 1
3 base 1 coin · +9
  • 1 Unbreakable Coin
  • Unbroken Coin On Hit Inflict 3 Sinking and +2 Sinking Count
  • Inflict 6 Nervous Impairment
Gloom Before the compassion they believe in loses its worth. Blunt
coin 1coin 2coin 3
3 base 3 coins · +5
  • 1 Unbreakable Coin
  • Unbroken Coin On Hit Inflict 4 Sinking
  • Inflict 2 Nervous Impairment
  • 2 Unbreakable Coin
  • Unbroken Coin On Hit Inflict +4 Sinking Count
  • Inflict 4 Nervous Impairment
  • 3 Unbreakable Coin
  • Unbroken Coin On Hit Inflict 4 Sinking and +4 Sinking Count
  • Inflict 6 Nervous Impairment
Gloom The Impatient Ego's Byway Blunt
coin 1
12 base 1 coin · +12

Cannot Clash This Skill does not deal damage against targets Skill End Gain 100 Abyssal Vitality

Gluttony Echoes of Respite Blunt
coin 1
6 base 1 coin · +6
  • 1 When targeting an ally, apply 1 Defense Level Up this turn and next turn for every 4 Abyssal Vitality consumed to summon the target (max 5)
  • When targeting an enemy, inflict 3 Sinking and 2 Nervous Impairment
Gluttony Echoes of Ascending Blunt
coin 1
6 base 1 coin · +6
  • 1 When targeting an ally, apply 1 Offense Level Up this turn and next turn for every 4 Abyssal Vitality consumed to summon the target (max 5)
  • When targeting an enemy, inflict 3 Sinking and 2 Nervous Impairment

Passives

Phototaxic Procession
Take -90% damage from Burn, Bleed, Tremor, Rupture, Sinking Turn Start: gain 10 Protection Turn End: consume Abyssal Vitality to summon Sea Terror horde - If there are fewer than 3 Shell Sea Runners or Deep Sea Sliders on the battlefield, randomly summon either of those units until there are a sum of 3 of them next turn and consume (# of summoned units x 4) Abyssal Vitality - If Nethersea Founder isn't on the battlefield, consume 8 Abyssal Vitality to summon it next turn - If Nethersea Spewer isn't on the battlefield, consume 12 Abyssal Vitality to summon it next turn - If Basin Sea Reaper isn't on the battlefield, consume 20 Abyssal Vitality to summon it next turn
Ego of Responsibility
Every time a Sea Terror this unit summoned is killed, take fixed HP damage equal to the unit's max HP
Adrift Compassion
At 50%- HP, immediately ends combat phase and gains a new pattern - Disable the Phototaxic Procession Passive - Gain 100 Abyssal Vitality - When gaining this Passive, or when recovering from Stagger, gain Shield equal to the amount of HP lost (once per turn) - When gaining Shield, activate the effects of Indelible Compassion Turn Start: - Apply 5 Nervous Impairment to all enemies with less than 15 Nervous Impairment - Gain Fragile equal to double the number of times ("Before the compassion they believe in loses its worth.") was used during this Encounter. (max 6) After gaining a new pattern: reduce this unit's Skill Slots by the number of Staggered enemies every turn (by 6 max; does not apply to turns when this unit uses a powerful Skill)
Nethersea Brand Utopia
When on top of Nethersea Brand: gain Final Power +3 and Coin Power +3, and double the amount of Nervous Impairment inflicted On Hit
Coaxing Kins
When hitting a Basin Sea Reaper with this unit's Skill, convert it from Standby State to Combat-Ready State
Fixed Panic
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.
Panic Recovery
Turn End: if in Panic, reset SP to 0.
Data & art: Limbus Company · build 0.11.60 Fan-made reference. Not affiliated with Project Moon.