Boss · Pilgrimage of Compassion
Mayors, the Yearning Flotsam
- HP
- 385
- DEF
- -5
- Class
- ZAYIN
- Affinity
- Wrath
Resistances
Blunt ×1Pierce ×1Slash ×1S Envy ×1S Gloom ×1.25S Gluttony ×1.25S Lust ×1S Pride ×1.25S Sloth ×1.25S Wrath ×1
Skills
3 base 1 coin · +9
- 1
Unbreakable Coin
3 base 3 coins · +4
- 1
Unbreakable Coin - When targeting an ally, heal 10% of their max HP
- When targeting an enemy, inflict 2
Nervous Impairment - 2
Unbreakable Coin - When targeting an ally, heal 10% of their max HP
- When targeting an enemy, inflict 2
Nervous Impairment - 3
Unbreakable Coin - When targeting an ally, heal 10% of their max HP
- When targeting an enemy, inflict 4
Sinking, +4
Sinking Count, and 4
Nervous Impairment
4 base 2 coins · +4
- 1 Inflict 2
Sinking - Inflict 2
Nervous Impairment - 2 Inflict 4
Sinking - Inflict 2
Nervous Impairment
3 base 2 coins · +4
- 1 Inflict 2
Sinking - Inflict 2
Nervous Impairment - 2
Unbreakable Coin - Unbroken Coin On Hit Inflict +3
Sinking Count - Inflict 2
Nervous Impairment
6 base 1 coin · +6
- 1
Unbreakable Coin - Unbroken Coin On Hit Inflict 3
Sinking and +2
Sinking Count - Inflict 4
Nervous Impairment
12 base 1 coin · +12
Cannot Clash
This Skill does not deal damage against targets
Skill End Gain 100
Abyssal Vitality
6 base 1 coin · +6
- 1 When targeting an ally, apply 1
Defense Level Up this turn and next turn for every 4
Abyssal Vitality consumed to summon the target (max 5) - When targeting an enemy, inflict 3
Sinking and 2
Nervous Impairment
6 base 1 coin · +6
- 1 When targeting an ally, apply 1
Offense Level Up this turn and next turn for every 4
Abyssal Vitality consumed to summon the target (max 5) - When targeting an enemy, inflict 3
Sinking and 2
Nervous Impairment
3 base 1 coin · +9
- 1
Unbreakable Coin
3 base 3 coins · +4
- 1
Unbreakable Coin - When targeting an ally, heal 10% of their max HP
- When targeting an enemy, inflict 2
Nervous Impairment - 2
Unbreakable Coin - When targeting an ally, heal 10% of their max HP
- When targeting an enemy, inflict 2
Nervous Impairment - 3
Unbreakable Coin - When targeting an ally, heal 10% of their max HP
- When targeting an enemy, inflict 4
Sinking, +4
Sinking Count, and 4
Nervous Impairment
4 base 2 coins · +3
- 1 Inflict 2
Sinking - Inflict 2
Nervous Impairment - 2
Unbreakable Coin - Unbroken Coin On Hit Inflict 4
Sinking - Inflict 4
Nervous Impairment
4 base 2 coins · +3
- 1 Inflict 2
Sinking - Inflict 2
Nervous Impairment - 2
Unbreakable Coin - Unbroken Coin On Hit Inflict +3
Sinking Count - Inflict 4
Nervous Impairment
3 base 1 coin · +9
- 1
Unbreakable Coin - Unbroken Coin On Hit Inflict 3
Sinking and +2
Sinking Count - Inflict 6
Nervous Impairment
3 base 3 coins · +5
- 1
Unbreakable Coin - Unbroken Coin On Hit Inflict 4
Sinking - Inflict 2
Nervous Impairment - 2
Unbreakable Coin - Unbroken Coin On Hit Inflict +4
Sinking Count - Inflict 4
Nervous Impairment - 3
Unbreakable Coin - Unbroken Coin On Hit Inflict 4
Sinking and +4
Sinking Count - Inflict 6
Nervous Impairment
12 base 1 coin · +12
Cannot Clash
This Skill does not deal damage against targets
Skill End Gain 100
Abyssal Vitality
6 base 1 coin · +6
- 1 When targeting an ally, apply 1
Defense Level Up this turn and next turn for every 4
Abyssal Vitality consumed to summon the target (max 5) - When targeting an enemy, inflict 3
Sinking and 2
Nervous Impairment
6 base 1 coin · +6
- 1 When targeting an ally, apply 1
Offense Level Up this turn and next turn for every 4
Abyssal Vitality consumed to summon the target (max 5) - When targeting an enemy, inflict 3
Sinking and 2
Nervous Impairment
Passives
Phototaxic Procession
Take -90% damage from Ego of Responsibility
Every time a Sea Terror this unit summoned is killed, take fixed HP damage equal to the unit's max HPAdrift Compassion
At 50%- HP, immediately ends combat phase and gains a new pattern
- Disable the Phototaxic Procession Passive
- Gain 100 Nethersea Brand Utopia
When on top of Coaxing Kins
When hitting a Basin Sea Reaper with this unit's Skill, convert it from Fixed Panic
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.Panic Recovery
Turn End: if in Panic, reset SP to 0.