L Limbus Codex
Faelantern
Abnormality · Canto 9

Faelantern

HP
430
DEF
+0
Class
TETH
Affinity
Envy

Skills

Gluttony Snagged Lure Blunt
coin 1
7 base 1 coin · +7
  • 1 Inflict +2 Rupture Count
  • Inflict 3 Bleed
  • Core and Body heal 15 HP
Gluttony Burrowing Roots Blunt
coin 1
8 base 1 coin · +9
  • 1 Inflict +3 Rupture Count
  • Inflict +3 Bleed Count
Sloth Expanding Roots Blunt
coin 1
7 base 1 coin · +10
  • 1 Inflict 5 Rupture
  • Inflict 5 Bleed
Gluttony Encroaching Stems Blunt
coin 1
7 base 1 coin · +10
  • 1 Deal +5% damage for every Rupture on target
Pride Uncovered Abyss Blunt
coin 1
10 base 1 coin · +8

If target has 5+ Rupture, deal +100% damage

Gluttony Encroaching Stems Blunt
coin 1
7 base 1 coin · +8
  • 1 Deal +5% damage for every Rupture on target
Gluttony Snagged Lure Blunt
coin 1
5 base 1 coin · +6
  • 1 Inflict 3 Rupture and +3 Rupture Count
  • Inflict 3 Bleed and +3 Bleed Count
  • Core and Body heal 30 HP
Gluttony Snagged Lure Blunt
coin 1
5 base 1 coin · +6
  • 1 Inflict +2 Rupture Count
  • Inflict 3 Bleed
  • Core and Body heal 15 HP
Gluttony Burrowing Roots Blunt
coin 1
5 base 1 coin · +9
  • 1 Inflict +3 Rupture Count
  • Inflict +3 Bleed Count
Sloth Expanding Roots Blunt
coin 1
6 base 1 coin · +8
  • 1 Inflict 5 Rupture
  • Inflict 5 Bleed
Gluttony Infusing Stems Blunt
coin 1
7 base 1 coin · +8
  • 1 Unbreakable Coin
  • Deal +5% damage for every Rupture on target (max 100%)
Pride Uncovered Abyss Blunt
coin 1
10 base 1 coin · +8
  • 1 Unbreakable Coin
Charmed Consciousness Blunt
coin 1
6 base 1 coin · +6
  • 1
Gluttony Snagged Lure Blunt
coin 1
5 base 1 coin · +6
  • 1 Inflict 3 Rupture and +3 Rupture Count
  • Inflict 3 Bleed and +3 Bleed Count
  • Core and Body heal 30 HP
Gluttony Snagged Lure Blunt
coin 1
5 base 1 coin · +6
  • 1 Inflict +2 Rupture Count
  • Inflict 3 Bleed
  • Core, Body heals 15 HP
Gluttony Burrowing Roots Blunt
coin 1
5 base 1 coin · +9
  • 1 Inflict +3 Rupture Count
  • Inflict +3 Bleed Count
Sloth Expanding Roots Blunt
coin 1
6 base 1 coin · +8
  • 1 Inflict 5 Rupture
  • Inflict 5 Bleed
Gluttony Infusing Stems Blunt
coin 1
7 base 1 coin · +8
  • 1 Unbreakable Coin Deal +5% damage for every Rupture on target (max 100%)
Pride Uncovered Abyss Blunt
coin 1
10 base 1 coin · +8
  • 1 Unbreakable Coin
Gluttony Snagged Lure Blunt
coin 1
5 base 1 coin · +6
  • 1 Inflict +2 Rupture Count
  • Inflict 3 Bleed
  • Core, Body heals 15 HP
Sloth Expanding Roots Blunt
coin 1
6 base 1 coin · +8
  • 1 Inflict 5 Rupture
  • Inflict 5 Bleed
Gluttony Burrowing Roots Blunt
coin 1
5 base 1 coin · +9
  • 1 Inflict +3 Rupture Count
  • Inflict +3 Bleed Count
Pride Uncovered Abyss Blunt
coin 1
10 base 1 coin · +8
  • 1

Passives

Broken Stump
When the Body is broken: - Fairy will have 60% of its max HP upon restoration - Core heals +20 more HP from Skill effects
Refracted Rupture and Sinking
<link="Burst">Rupture and <link="Sinking">Sinking Potency maxes out at 30. <link="Burst">Rupture and <link="Sinking">Sinking Count maxes out at 5.
Increased Aggression - Partial Deterrence Release
Use more powerful Skills after the Fairy is restored for the second time
Charmed
Inflict Charmed on the enemy with the slowest Speed Number of Charmed targets increases with every Cycle Count Number of Charmed targets increases when Fairy is restored
Uncovered Abyss
Reveal Body when Fairy is broken All Buffs and Debuffs expire when the Body hides again
Leading Lure
Cannot damage Core by damaging the Fairy Targets more Slots based on the number of Charmed enemies
Broken Stump
When the Body is broken: - Fairy will have 60% of its max HP upon restoration - Core heals +20 more HP from Skill effects
Evolving Lure
Fairy gains 30% increased max HP with each restoration
Refracted Rupture and Sinking
Rupture and Sinking Potency max out at 30 Rupture and Sinking Count max out at 5
Fairy Dust
When the Fairy is killed, all Identities gain 5 Poise and +2 Poise Count next turn
Refracted Struggle
At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)
Charmed
Turn Start: based on the number of units in the Encounter, inflict Charmed on Sinners with the slowest Speed Number of Charmed units increases every time the Fairy Part is restored
Uncovered Abyss
Reveal body when the Fairy Part is broken All Buffs and Debuffs expire when the Body hides again
Leading Lure
Cannot damage Core HP by damaging the Fairy A certain Skill gains Atk Weight based on the number of Charmed units
Broken Stump
When the Body is broken: - Fairy will have 60% of its max HP upon restoration - Core heals +20 more HP with Skill effects
Evolving Lure
Fairy gains 30% increased max HP with each restoration
Fairy Dust
When the Fairy is killed, all Identities gain 5 Poise and +2 Poise Count next turn
Leading Lure
Cannot damage Core by damaging the Fairy. Targets more slots based on the number of <link="FairyCharm">Charmed units.
Uncovered Abyss
Reveal Body when Fairy is broken All Buffs and Debuffs expire when the Body hides again
Evolving Lure
Fairy gains 20% increased Max HP when restored.
Charmed
Inflict Charmed to the enemy with the slowest Speed Number of targets increases with every Cycle Count Number of targets increases when Fairy is restored
Fairy Dust
When the Fairy is killed, all Identities gain 5 Poise and 2 Poise Count next turn
Data & art: Limbus Company · build 0.11.60 Fan-made reference. Not affiliated with Project Moon.