L Limbus Codex
The Roach Emperor
Boss · Canto 9

The Roach Emperor

HP
538
DEF
+10
Class
ZAYIN
Affinity
Lust
Resistances
Blunt ×1.25Pierce ×0.75Slash ×1S Envy ×1.25S Gloom ×0.75S Gluttony ×1S Lust ×1S Pride ×1S Sloth ×0.75S Wrath ×1.2

Skills

The Emperor's Fist Blunt Attack
coin 1coin 2
12 base 2 coins · +11
  • 1 Inflict 2 Potency and +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  • 2 Inflict 2 Potency and +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
The Emperor's Shield Guard
coin 1
10 base 1 coin · +10
  • 1 Unbreakable Coin
The Emperor's Whip & Fist Blunt Attack
coin 1coin 2coin 3
12 base 3 coins · +8
  • 1 Unbreakable Coin
  • Inflict 3 Potency and +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  • 2 Unbreakable Coin
  • Inflict 3 Potency and +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  • 3 Unbreakable Coin
  • Unbroken Coin On Hit Gain 5 Poise and +3 Poise Count
The Emperor's Devouring Blunt Attack
coin 1
13 base 1 coin · +13
  • 1 Excision Coin
  • Unbroken Coin On Hit Absorb all positive effects from the target
  • <mark color=#ff000040>Halve the Hurting Pest [Roaches] Stack on target</mark> (rounded down)
  • Absorb all negative effects from the target - After activating the above effect, if this unit does not have Protecting Pest [Roaches], gain 2 Power Down next turn
The Emperor's Flogging Blunt Attack
coin 1coin 2
14 base 2 coins · +13
  • 1 Unbreakable Coin
  • Inflict 3 Potency and +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  • 2 Unbreakable Coin
  • Consume all Charge Count on self and deal +( Charge Count consumed x 20)% damage
March of Roaches Blunt Attack
coin 1coin 2coin 3
10 base 3 coins · +10
  • 1 Inflict 2 Hurting Pest [Roaches]
  • 2 Inflict 2 Hurting Pest [Roaches]
  • 3 Inflict 3 Hurting Pest [Roaches]
The Emperor's Quaking Blunt Attack
coin 1coin 2coin 3coin 4
17 base 4 coins · +8
  • 1 Inflict 5 Tremor
  • 2 Inflict 5 Tremor
  • 3 Inflict +3 Tremor Count
  • Trigger Amplitude Conversion into a random Tremor type
  • 4 Trigger Tremor Burst; then, reduce target's Tremor Count by 1
The Emperor's Excision Blunt Attack
coin 1coin 2
12 base 2 coins · +8
  • 1 Excision Coin
  • Inflict 3 Potency and +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  • Unbroken Coin On Hit Inflict 5 Offense Level Down
  • 2 Excision Coin
  • Inflict 3 Potency and +3 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  • Unbroken Coin On Hit Inflict 5 Defense Level Down
The Emperor's Feast Blunt Attack
coin 1coin 2
10 base 2 coins · +9
  • 1 Excision Coin
  • Unbroken Coin On Hit Remove target's Shield
  • Unbroken Coin On Hit Inflict 3 Paralyze
  • 2 Excision Coin
  • Unbroken Coin On Hit The Core and the Part both heal 25% of their respective max HP
'Son, don't forget to go for the heart.' Pierce Attack
coin 1coin 2coin 3coin 4
60 base 4 coins · +3
  • 1 Unbreakable Coin
  • Inflict 5 Potency and +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  • On Crit Deal Pride damage equal to 25% of target's max HP
  • 2 Unbreakable Coin
  • Inflict 5 Potency and +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  • On Crit Deal Pride damage equal to 25% of target's max HP
  • 3 Unbreakable Coin
  • Inflict 5 Potency and +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  • On Crit Deal Pride damage equal to 25% of target's max HP
  • 4 Unbreakable Coin
  • Inflict 5 Potency and +2 Count of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking
  • On Crit Deal Pride damage equal to 25% of target's max HP

Passives

The Emperor's Subjects
Turn Start: Gain 50 Protecting Pest [Roaches] (Gain 3 fewer Protecting Pest [Roaches] with every subsequent turn; max reduction 20) - If this unit has Burn, Bleed, Tremor, Rupture, or Sinking, <mark=#ff000040>reduce their Potency by a random value; then, lose the same Stacks of Protecting Pest [Roaches] as that random value</mark> - If the above effects are at 1 Potency but has 2+ Count, reduce their Count instead <mark=#ff000040>If all Protecting Pest [Roaches] was lost</mark> during the combat phase, gain the following effects next turn: - Gain 10 Defense Level Down instead of gaining Protecting Pest [Roaches] - Generate 2 E.G.O resources for each of the 3 least-owned Affinities - Turn End: Remove all negative effects from this unit and start gaining Protecting Pest [Roaches] again
The Emperor's Mantle
Turn Start: Gain ( Protecting Pest [Roaches] x 40) Shield
The Emperor's Legion
- On Clash Win, inflict 3 Hurting Pest [Roaches] on target - On Hit with a Skill, inflict 1 Hurting Pest [Roaches] on target
The Emperor's Blood
Take -50% HP, SP damage from Burn, Bleed, Rupture, and Sinking; -50% to Stagger Threshold raised by Tremor Cannot be Staggered due to this damage Turn Start: Gain 2 Power Down for every 25% missing HP on the Core
The Unwrapped Present
This unit's SP value cannot affect the outcome of Coin flips, which is fixed to 50-50 <mark=#ff000040>On Clash Win against Sinners,</mark> lose 5 SP and deal -40% damage against them <mark=#ff000040>When in Low Morale or Panic states</mark>, gain Clash Power Down and Power Down When recovering from Panic, gain 2 Power Down
The Emperor's Wrath
At 50% HP, or when Staggered, recover from Stagger and remove all negative effects on this unit and gain a new pattern Then, gain the following effects: - Reset SP to 0 - Gain 50 Protecting Pest [Roaches] - Double the amount of Hurting Pest [Roaches] inflicted by the Passive "The Emperor's Legion"
Fixed Panic
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.
Panic Recovery
Turn End: if in Panic, reset SP to 0.
Data & art: Limbus Company · build 0.11.60 Fan-made database. Not affiliated with Project Moon.