
Flash Phenomenon
- HP
- 720
- DEF
- +5
- Class
- ZAYIN
- Affinity
- Wrath
Skills
Unaffected by
Swordplay of the Homeland [Sal]
If target's Skill is
Assist Defense Exclusive Skill, convert into
Unbreakable Coin
Clash Start <mark color=#ff000040>Lose 3
Swordplay of the Homeland [Sal]</mark>
- If target's Skill is
Assist Defense Exclusive Skill, this effect does not activate
Skill End <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used
Assist Defense Exclusive Skill, gain 2
Swordplay of the Homeland [Sal]</mark>
Unaffected by
Swordplay of the Homeland [Sal]
If target's Skill is
Assist Defense Exclusive Skill, convert into
Unbreakable Coin
Clash Start <mark color=#ff000040>Gain 3
Swordplay of the Homeland [Sal]</mark>
- If target's Skill is
Assist Defense Exclusive Skill, this effect does not activate
Skill End <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used
Assist Defense Exclusive Skill, lose 2
Swordplay of the Homeland [Sal]</mark>
- 1 Inflict 3
Bleed - On Crit Inflict +2
Bleed Count
- 1 Inflict 3
Bleed - 2 Inflict 3
Bleed - 3 Inflict 3
Bleed
Unaffected by
Swordplay of the Homeland [Sal]
Cannot Clash with Assist Units
Prioritizes Sinners
If target's Skill is
Assist Defense Exclusive Skill, convert into
Unbreakable Coin
Clash Start <mark color=#ff000040>Lose 3
Swordplay of the Homeland [Sal]</mark>
- If target's Skill is
Assist Defense Exclusive Skill, this effect does not activate
Skill End <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used
Assist Defense Exclusive Skill, gain 2
Swordplay of the Homeland [Sal]</mark>
Unaffected by
Swordplay of the Homeland [Sal]
Cannot Clash with Assist Units
Prioritizes Sinners
If target's Skill is
Assist Defense Exclusive Skill, convert into
Unbreakable Coin
Clash Start <mark color=#ff000040>Gain 3
Swordplay of the Homeland [Sal]</mark>
- If target's Skill is
Assist Defense Exclusive Skill, this effect does not activate
Skill End <mark color=#ff000040>On Hit as an Unopposed Attack, or On Hit against target that used
Assist Defense Exclusive Skill, lose 2
Swordplay of the Homeland [Sal]</mark>
- 1
Unbreakable Coin - Inflict 5
Bleed and +4
Bleed Count - Unbroken Coin On Hit Raise Stagger Threshold by 10
- Unbroken Coin On Hit Inflict 2
Bind next turn - Unbroken Coin On Hit Inflict 3
Fragile
Unaffected by
Swordplay of the Homeland [Sal]
Combat Start Gain 5
Poise and +5
Poise Count
On Use Gain 2
Crit DMG Up next turn
- 1 Inflict +3
Bleed Count - 2 Inflict 3
Bleed
- 1 Inflict +3
Bleed Count - On Crit Inflict 3
Bleed
- 1 Inflict +1
Bleed Count - 2 Inflict +1
Bleed Count - 3 Inflict +2
Bleed Count
- 1 Inflict 1
Slash Resist Down this turn and next turn - Inflict 5
Bleed and +3
Bleed Count
- 1
Unbreakable Coin - Unbroken Coin On Hit Deal ((
Poise on self x 10)% of this Coin's final damage) Slash damage (max 100%) - Unbroken Coin On Hit Deal ((
Bleed on target x 10)% of this Coin's final damage) Lust damage (max 100%) - Activate
Bleed on target once. Target loses 1
Bleed Count
- 1 Inflict 2
Bleed and +2
Bleed Count - 2 Inflict 2
Bleed and +2
Bleed Count - 3 Inflict 2
Bind next turn - 4 Inflict 1
Slash Resist Down this turn and next turn
- 1
Unbreakable Coin - Inflict 2
Bleed - Activate
Bleed on target once. Target loses 1
Bleed Count - 2
Unbreakable Coin - Inflict 2
Bleed - Activate
Bleed on target once. Target loses 1
Bleed Count - 3
Unbreakable Coin - Inflict 2
Bleed - Activate
Bleed on target once. Target loses 1
Bleed Count - 4
Unbreakable Coin - If the main target has 10+
Bleed, inflict +8
Bleed Count on targets hit by this Coin - Unbroken Coin On Hit Inflict +8
Bleed Count
- 1 Inflict 1
Slash Resist Down this turn and next turn - Inflict 5
Bleed and +3
Bleed Count
- 1
Unbreakable Coin - Unbroken Coin On Hit Deal ((
Poise on self x 10)% of this Coin's final damage) Slash damage (max 100%) - Unbroken Coin On Hit Deal ((
Bleed on target x 10)% of this Coin's final damage) Lust damage (max 100%) - Activate
Bleed on target once. Target loses 1
Bleed Count
- 1 Inflict 2
Bleed and +2
Bleed Count - 2 Inflict 2
Bleed and +2
Bleed Count - 3 Inflict 2
Bind next turn - 4 Inflict 1
Slash Resist Down this turn and next turn
- 1
Unbreakable Coin - Inflict 2
Bleed - Activate
Bleed on target once. Target loses 1
Bleed Count - 2
Unbreakable Coin - Inflict 2
Bleed - Activate
Bleed on target once. Target loses 1
Bleed Count - 3
Unbreakable Coin - Inflict 2
Bleed - Activate
Bleed on target once. Target loses 1
Bleed Count - 4
Unbreakable Coin - If the main target has 10+
Bleed, inflict +8
Bleed Count on targets hit by this Coin - Unbroken Coin On Hit Inflict +8
Bleed Count