L Limbus Codex
The Warden
Boss · Not placed in a stage

The Warden

HP
366
DEF
-10
Class
ZAYIN
Affinity
Pride
Resistances
Blunt ×0.9Pierce ×0.9Slash ×0.9S Envy ×1S Gloom ×1S Gluttony ×1.2S Lust ×1.2S Pride ×1.2S Sloth ×1.2S Wrath ×1

Skills

Pride Thou hast sinned... Blunt
coin 1coin 2
2 base 2 coins · +2
  • 1 Inflict 2 Sinking
  • 2 Inflict 2 Sinking
Gloom Atone. Blunt
coin 1coin 2
3 base 2 coins · +2
  • 1 Inflict +1 Sinking Count
  • 2 Inflict +2 Sinking Count
Pride Nail of Penance Blunt
coin 1coin 2
4 base 2 coins · +3
  • 1 Inflict 1 Nail [Penance]
  • Inflict 2 Sinking
  • 2 Unbreakable Coin
  • Inflict 2 Nail [Penance]
  • Unbroken Coin On Hit Inflict 2 Sinking
Envy Atone before God. Guard
coin 1
5 base 1 coin · +5

<mark=#ff000040>When the Sinner that has Stillness</mark> attacks the Slot equipped with this Skill as its main target in the Chaining Phase, the said Skill used by the Sinner deals +100% damage (for E.G.O Skills, +200% damage) Combat End At fewer than 100 Voice of the Obsidian God Stack, gain up to 100 Stack - The Warden loses SP equal to Stack gained (max 45)

Pride Repent. Blunt
coin 1coin 2coin 3
3 base 3 coins · +2
  • 1 Inflict 1 Nail [Penance]
  • Unbroken Coin On Hit Inflict 2 Sinking
  • 2 Inflict 1 Nail [Penance]
  • Unbroken Coin On Hit Inflict 3 Sinking
  • 3 Inflict 1 Nail [Penance]
Gloom Nail of Punishment Blunt
coin 1coin 2
5 base 2 coins · +3
  • 1 Inflict 1 Nail [Punishment]
  • Inflict +2 Sinking Count
  • 2 Unbreakable Coin
  • Inflict 2 Nail [Punishment]
  • Unbroken Coin On Hit Inflict +2 Sinking Count
Gloom Receive thy punishment. Blunt
coin 1coin 2coin 3
3 base 3 coins · +2
  • 1 Inflict 1 Nail [Punishment]
  • Unbroken Coin On Hit Inflict +2 Sinking Count
  • 2 Inflict 1 Nail [Punishment]
  • Unbroken Coin On Hit Inflict +3 Sinking Count
  • 3 Inflict 1 Nail [Punishment]
Gluttony Death Unto the Condemned Blunt
coin 1
19 base 1 coin · +4
  • 1 Unbreakable Coin
  • <mark=#ff000040>Deal fixed damage equal to 200% of target's max HP</mark>
Sloth Judgment Blunt
coin 1coin 2coin 3
3 base 3 coins · +3
  • 1 Unbreakable Coin
  • 2 Unbreakable Coin
  • 3 Unbreakable Coin
  • This Coin <mark=#ff000040>hits only the main target</mark>
  • Deal +(missing HP percentage on self)% damage (max 100%)
  • <mark=#ff000040>Inflict 4 Hammernail [Judgment]</mark>
Sloth Judgment... Sentencing... Condemnation! Blunt
coin 1coin 2coin 3coin 4coin 5
4 base 5 coins · +2
  • 4 <mark=#ff000040>Activate the effects of Proof of Confession on target, then consume them all</mark>
  • 5 On <mark=#ff000040>Clash Lose</mark>, this Coin <mark=#ff000040>hits only the main target</mark> <mark=#ff000040>- On Clash Lose Inflict 9 Hammernail [Condemnation]</mark>
  • If it is the main target, inflict 3 Compunction

Passives

... Impossible!
Turn Start: Random Sinners gain Thumping Pulse and Stillness
As Ordained by the Rule of Conservation
Apply the Fixed Panic effect Turn End: If this unit is in Panic, change SP to 30 First Turn Start after entry: - Change SP to 45 - Gain 0 Voice of the Obsidian God and 1 Warden of the Sisyphe Penalty - Preservation Potency and Count carry over from the preceding Phase
Dies Irae
Turn Start: If this unit has Divinity of the Obsidian God, gain a new pattern and <mark=#ff000040>use a powerful Skill, "Judgment... Sentencing... Condemnation!"</mark> - Min & Max Speed +20 for the turn - <mark=#ff000040>If the Warden loses the Clash while in this pattern</mark>, gain a changed pattern next turn, and <mark=#ff000040>use a powerful Skill, "Death Unto the Condemned"</mark> Every time Divinity of the Obsidian God and Voice of the Obsidian God are converted, <mark=#ff000040>heal 45 SP</mark> and <mark=#ff000040>gain 1 Warden of the Sisyphe Penalty</mark> At 50% or lower HP, end the turn (excluding certain Skills); if Staggered, recover from Stagger At 1 or lower HP, enter a new Phase
Tears shall soak the cloth, cloth shall close about the throat...
<mark=#ff000040>This unit does not lose SP from Sinking effects</mark>; instead, this unit takes Gloom damage equal to Sinking Potency When hit by a Sinner, the said Sinner gains +1 Sinking Count (2 times per turn per Sinner) This unit cannot gain Poise Potency past 20; <mark=#ff000040>instead, heal SP equal to excess Poise Potency gained</mark>
Perfect Conservation
Gain 1 Preservation Potency for every 10 cumulative Preservation Count this unit consumes in this Encounter Turn Start: At fewer than 5 Preservation Potency and fewer than 10 Preservation Count, gain +5 Preservation Count The "Turn End: Lose 1 Count" effect on Preservation does not trigger At 5+/10+ Preservation Potency, Preservation Count max cap +5/+10
Implements of Confession
When the Warden inflicts Proof of Confession on Sinners using its Skill effects, apply the following: - The following effects are <mark=#ff000040>collectively referred to as Proof of Confession:</mark> · Hammernail [Condemnation] · Hammernail [Judgment] · Nail [Punishment] · Nail [Penance] - When the Warden inflicts Nail or Hammernail on the Sinners, <mark=#ff000040>only the effect that is inflicted last remains</mark>; however, Stacks between Nail and Hammernail accumulate - <mark=#ff000040>Hammernail does not convert into Nail</mark> On Hit against a Sinner, <mark=#ff000040>deal +3% damage for every Proof of Confession on target</mark> (max 27%, separately for each target) Turn Start: <mark=#ff000040>If the Warden has 50% or lower HP</mark>, all Skills inflict <mark=#ff000040>+1 more Proof of Confession</mark>
Data & art: Limbus Company · build 0.11.60 Fan-made reference. Not affiliated with Project Moon.