L Limbus Codex
The Overseer
Boss · Canto 10

The Overseer

HP
1750
DEF
+5
Class
ZAYIN
Affinity
Wrath
Resistances
Blunt ×1.5Pierce ×0.8Slash ×1S Envy ×1.25S Gloom ×0.8S Gluttony ×0.8S Lust ×1S Pride ×0.8S Sloth ×1.2S Wrath ×1

Skills

Pride Flaying Blunt
coin 1coin 2
4 base 2 coins · +4
  • 1 Inflict +3 Bleed Count
  • Inflict +3 Rupture Count
  • 2 Inflict 2 Bleed
  • Inflict 2 Rupture
Sloth Brain Tanning Blunt
coin 1
1 base 1 coin · +1
  • 1 If the target is an ally, apply the following effects: - Re-insert the target into its back - Heal 1% HP - Heal 20 SP - Gain 2 Damage Up this turn and next turn
Lust Splitting Blunt
coin 1
4 base 1 coin · +2
  • 1 Unbreakable Coin
Wrath Punishing Burnishing Finishing Blunt
coin 1
22 base 1 coin · +4
  • 1 Deal +100% damage
  • Inflict 10 Tremor
  • Inflict +3 Tremor Count
  • Trigger Tremor Burst; then, reduce target's Tremor Count by 1
  • Trigger Tremor Burst; then, reduce target's Tremor Count by 1
  • Trigger Tremor Burst; then, reduce target's Tremor Count by 1
Pride Fleshing Blunt
coin 1coin 2coin 3
5 base 3 coins · +5
  • 1 Unbreakable Coin
  • Inflict +2 Bleed Count
  • Inflict +2 Rupture Count
  • 2 Unbreakable Coin
  • Inflict 3 Bleed
  • Inflict 3 Rupture
  • 3 Unbreakable Coin
  • Inflict 2 Fragile next turn
Lust Massive Splitting Blunt
coin 1
4 base 1 coin · +3
  • 1 Unbreakable Coin
Gluttony Leather Tumbling in Brain Fat: Original Sin Style Blunt
coin 1coin 2coin 3
6 base 3 coins · +4
  • 1 Unbreakable Coin
  • Inflict 3 Rupture
  • 2 Unbreakable Coin
  • Inflict 3 Rupture
  • 3 Unbreakable Coin
  • Inflict 3 Rupture

Passives

Reaping Raw Hide: Original Sin Style
Turn Start: When there are 2 or fewer Tanned Prisoners on the field, gain additional Slot Turn End: Gain 1 Damage Up next turn for every <mark=#ff000040>Tanned Prisoner on the field</mark>
Retanning Preparation
Gain additional Slot when there is an ally, excluding this unit, with less than 80% HP on the field
Tannery of the Original Sin: Full Operation
At less than 50% Core HP, end the turn and enter a new pattern; all allies, including this unit, gain Rule Collapse for the rest of this Encounter
Rules of the Tannery
Starting from Turn 2, randomly inflict 1 of the following effects on 3 random enemies at the start of each turn - Rule: Raw Hide Damage Prohibited - Rule: Tanning Rush Prohibited - Rule: Offensive Behavior Prohibited - Rule: Defensive Behavior Prohibited When a Rule is violated, inflict 1 Tannery Rule Violation
The Battle Continues
Start this Encounter with 90% HP and 45 SP
Panic Recovery
Turn End: if in Panic, reset SP to 30.
Fixed Panic
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.
Data & art: Limbus Company · build 0.11.60 Fan-made reference. Not affiliated with Project Moon.