Sloth
Pocket Watch : Type E
Tier 4 Vibration
Effect
Turn Start: This Gift activates for the whole Encounter when 5 or more Identities have Attack Skills that apply
Tremor Potency, Count, or 'Unique Tremor' effects. (except E.G.O Skills; except Backup Units) To allies' Skill 3s that inflict
Tremor Potency, Count, or 'Unique Tremor': Plus Coin Power +2 and deal +25% damage.
- Minus Coin Skills: Instead of gaining Plus Coin Power, gain Base Power +(8/# of Coins) (min 1; rounded down) When an ally that inflicts
Tremor Potency, Count, or 'Unique Tremor' deals damage to a slower enemy with 2+ Speed difference between them: deal +(
Tremor Potency on target, max 25)% damage and inflict 2
Defense Level Down every time the ally deals damage (max 6) Turn Start: inflict (12 - current Speed)
Tremor Potency (min. 6) and (12 - current Speed)/2
Tremor Count to 1 enemy with the fastest Speed. (rounded up; for Abnormalities, a Part; once per wave)