Meursault
Bleed
Charge
R Corp. 4th Pack Rhino
000 Standard 2023-07-13
HP 290
Defense Lv. 70 +5
Speed 2-4
Stagger 116
Lv. 65
Skills
Uptie 1
4 base 1 coin · +6
- 1 On Hit (Heads) Gain +2 Charge Count
4 base 3 coins · +3
- 1 Gain +4 Charge Count
- 2 On Hit (Heads) Inflict +1 Bleed Count
- 3 Inflict +1 Bleed Count
6 base 3 coins · +2
- 1 Inflict +1 Bleed Count
- Spend 2 Charge Count; Inflict +1 Bleed Count
- Spend 3 Charge Count; Inflict +1 Bleed Count
- 2 Inflict +1 Bleed Count
- Spend 2 Charge Count; Inflict +1 Bleed Count
- Spend 3 Charge Count; Inflict +1 Bleed Count
Bioelectricity Induction
12 base 1 coin · +5
On Use If attacked while shielded, gain +1 Charge Count (Max 10 per turn)
Passives
Activate rrR-#4 Suit Pressurizationbattle
At the end of the turn, Max Speed +2 (Capped at 6) per 5 Charge Count next turn.Maneuver Trainingsupport
At the end of the turn, 1 ally that has the highest Charge Count gains Max Speed +1 (Capped at 3) per 5 Charge Count next turn